classic games ?

cankarahan

  • Jr. Member
  • **
    • Posts: 5
    • View Profile
Cant you just modify the code of arduino games, so they work for the tinyarcade
and is there anyone, who can add games like BOMBERMAN, SNAKE, STREETFIGHTER, PACMAN
« Last Edit: July 07, 2017, 10:32:18 AM by cankarahan »


Shdwwzrd

  • Full Member
  • ***
    • Posts: 15
    • View Profile
    • Neo Retro Games
With a lot of code changes porting a game from another Arduino based device is possible.


mjculross

  • Full Member
  • ***
    • Posts: 25
    • View Profile
I had some free time this weekend, so I took a stab at simple implementations of a couple of classic games.  The source & binaries (suitable for SD card loading) for "TinySNAKE" & "TinySimon" (no title screen video yet for either, but they do still show up in the initial menu system) can be found in their respective folders under the "PocketArcade projects" folder in my Google drive at the following URL: I had some free time this weekend, so I took a stab at simple implementations of a couple of classic games.  The source & binaries (suitable for SD card loading) for "TinySNAKE" & "TinySimon" (no title screen video yet for either, but they do still show up in the initial menu system) can be found in their respective folders under the "PocketArcade projects" folder in my Google drive at the following URL: https://drive.google.com/open?id=1Pv0LDGhe3uLNJvhF7-aSdTOSZMYe8hbx

Enjoy !!

Mark J Culross
KD5RXT

Enjoy !!

Mark J Culross
KD5RXT


dulsi

  • Full Member
  • ***
    • Posts: 34
    • View Profile
Pacman is available under the name Viobyte in user projects forum. I still need to add some more mazes and other power pellets. Right now the power pellet make use invulnerable for a short period.


mjculross

  • Full Member
  • ***
    • Posts: 25
    • View Profile
Updated versions are now available at the link described earlier.  The new versions include Ben Rose's recommendation for fixing the inconsistent volume when calling tone().
(see http://forum.tinycircuits.com/index.php?topic=1960.msg3972#msg3972 for discussion of the original problem)

Mark J Culross
KD5RXT

I had some free time this weekend, so I took a stab at simple implementations of a couple of classic games.  The source & binaries (suitable for SD card loading) for "TinySNAKE" & "TinySimon" (no title screen video yet for either, but they do still show up in the initial menu system) can be found in their respective folders under the "PocketArcade projects" folder in my Google drive at the following URL: I had some free time this weekend, so I took a stab at simple implementations of a couple of classic games.  The source & binaries (suitable for SD card loading) for "TinySNAKE" & "TinySimon" (no title screen video yet for either, but they do still show up in the initial menu system) can be found in their respective folders under the "PocketArcade projects" folder in my Google drive at the following URL: https://drive.google.com/open?id=1Pv0LDGhe3uLNJvhF7-aSdTOSZMYe8hbx

Enjoy !!

Mark J Culross
KD5RXT

Enjoy !!

Mark J Culross
KD5RXT


mjculross

  • Full Member
  • ***
    • Posts: 25
    • View Profile
See the following for details on a new & simple implementation of TinyQuix:

   http://forum.tinycircuits.com/index.php?topic=1986.0

Enjoy !!

Mark J Culross
KD5RXT


mjculross

  • Full Member
  • ***
    • Posts: 25
    • View Profile
See the following for details on the newly posted version 1.1 of TinyQuix:

   http://forum.tinycircuits.com/index.php?topic=1986.msg4055#msg4055


Enjoy !!

Mark J Culross
KD5RXT


 

SMF spam blocked by CleanTalk