Recent posts
#91
TinyTV & Tiny Video Player / Extreme Newbie
Last post by Kathi - February 24, 2026, 04:33:34 PMI am not tech savvy, so please be gentle
. I have only been successful uploading one video, which was a video from a text message. I have spent all day trying to get videos to be converted and then put on my Tiny TV 2. I even tried searching public domain free videos. Anybody out there have and suggestions for this dinosaur
. I have only been successful uploading one video, which was a video from a text message. I have spent all day trying to get videos to be converted and then put on my Tiny TV 2. I even tried searching public domain free videos. Anybody out there have and suggestions for this dinosaur #92
TinyTV & Tiny Video Player / Re: TV2 can storage be expande...
Last post by MikiasFikre6 - February 17, 2026, 07:55:51 PMI Purchased a 256 GB and tried it out with the Tiny TV 2 But No Luck. So, I decided To Go With 32 GB. is it really possible that the Tiny TV 2 Works With 512GB Or 1 Or 2TB?
#93
TinyDuino Processors & TinyShields / GPS Board
Last post by wayne1br@gmail.com - February 15, 2026, 08:06:40 PMFeb 15, 2026
Does the Tinycircuits board with the GPS system have a replacement? I see that it has been discontinued. Is this board / functionality too nefarious? I don't know if there will be a revision to this board, or if that type of functionality will be dropped entirely?? I was hoping that a new revision would be available soon, possibly?
Does the Tinycircuits board with the GPS system have a replacement? I see that it has been discontinued. Is this board / functionality too nefarious? I don't know if there will be a revision to this board, or if that type of functionality will be dropped entirely?? I was hoping that a new revision would be available soon, possibly?
#94
Thumby / Want to play Doom on the Thumb...
Last post by tdl20rounds - February 11, 2026, 01:39:32 PM #95
New Product Ideas / Thumby Advance
Last post by JamezGamez - February 11, 2026, 08:58:36 AMAlr, I know it wouldn't be very practical, but wouldn't it be cute if we had a Thumby that used little rewritable game cards (with an adapter for changing files!) to be able to play games, like the OG Game Boy?
#96
TinyTV & Tiny Video Player / Re: TinyTV 2 Stuck On Static
Last post by rfish - January 27, 2026, 10:20:53 AMQuote from: escapeethical on January 26, 2026, 08:32:18 PMHey! We ran into something similar with ours—try doing a full power cycle first (turn it off, unplug it, and let it sit for a minute before turning it back on). If that doesn't work, there's usually a tiny reset pinhole on the back or bottom you can press with a paperclip to factory reset it. That cleared the static issue for us, so hopefully it does the trick for your son too!
Where can I find the reset button on the tinyTV2?
#97
TinyTV & Tiny Video Player / Tiny Tv 2: Static when video l...
Last post by rfish - January 24, 2026, 04:36:36 PMHello,
For some reason, i noticed my looped video of a fireplace (~10 secs long) plays the static animation with sound and shows the channel number when the loop begins. It's pretty annoying because it kind of ruins the purpose of ambient noise. This is not the pre-installed video. I also noticed that it does this with my other longer videos. This did not happen when i first got the tinytv. I have already deleted any hidden files on my mac. Any ideas on what's going on and how i can fix it?
For some reason, i noticed my looped video of a fireplace (~10 secs long) plays the static animation with sound and shows the channel number when the loop begins. It's pretty annoying because it kind of ruins the purpose of ambient noise. This is not the pre-installed video. I also noticed that it does this with my other longer videos. This did not happen when i first got the tinytv. I have already deleted any hidden files on my mac. Any ideas on what's going on and how i can fix it?
#98
General Discussion / Re: Images on games
Last post by beargaiters - January 21, 2026, 03:50:28 AMThe image must be very small (often 16×16, 32×32, or 72×40 depending on the device). The image usually needs to be:
Monochrome (1-bit)
Or converted to a byte array in code
The icon must be explicitly referenced in your game's source code (it won't auto-detect images). After adding the icon, you must recompile and reflash the game — uploading files alone won't change the icon.
Monochrome (1-bit)
Or converted to a byte array in code
The icon must be explicitly referenced in your game's source code (it won't auto-detect images). After adding the icon, you must recompile and reflash the game — uploading files alone won't change the icon.
#99
TinyDuino Processors & TinyShields / TinyDuino hanging after 2 seco...
Last post by feddiebyrd - January 21, 2026, 03:34:06 AMHello,
We're experiencing an issue where the execution of the Blynk code on our Tiny hardware pauses just a few seconds after establishing a connection to the Blynk server.
For instance, we're attempting to run the Getting Started PushData project on our TinyShield stack, which includes TinyDuino, USB, and WiFi (CC3000). This project is designed to send execution time to Virtual Pin 5 every second, and we have a widget on the Blynk app that displays the value from this pin.
The hardware successfully connects to the Blynk server, and we can see the initial 1-2 readings reflected in the application widget. However, when we set up a serial printout of the readings on the Serial Monitor, it becomes clear that the execution is hanging. Below is an example of the output, where the values 17 and 18 represent the first two successful readings before the system stalls.
Any assistance with this issue would be greatly appreciated.
Execution Output:
We're experiencing an issue where the execution of the Blynk code on our Tiny hardware pauses just a few seconds after establishing a connection to the Blynk server.
For instance, we're attempting to run the Getting Started PushData project on our TinyShield stack, which includes TinyDuino, USB, and WiFi (CC3000). This project is designed to send execution time to Virtual Pin 5 every second, and we have a widget on the Blynk app that displays the value from this pin.
The hardware successfully connects to the Blynk server, and we can see the initial 1-2 readings reflected in the application widget. However, when we set up a serial printout of the readings on the Serial Monitor, it becomes clear that the execution is hanging. Below is an example of the output, where the values 17 and 18 represent the first two successful readings before the system stalls.
Any assistance with this issue would be greatly appreciated.
Execution Output:
Code Select
[0] Blynk v0.2.1
[2623] Connecting to TripMate-308E...
Started AP/SSID scan
Connecting to TripMate-308E...Waiting to connect...[16576] Getting IP address...
[16891] IP: 10.10.10.1
[16893] GW: 10.10.10.254
[16896] DNS: 10.10.10.254
[16898] Looking for cloud.blynk.cc
[16906] Connecting to 45.55.195.102:8442
Connect to 45.55.195.102:8442
[16949] Ready!
17
18 #100
General Discussion / Re: sold out?
Last post by Blitabit - January 18, 2026, 10:45:29 AMI would also appreciate some info on this! Will there be another run of production?
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