Pocket Arcade with Accelerometer Wireling

Started by ironman125, November 19, 2025, 11:08:33 PM

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ironman125

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I am trying to use the pocket arcade with the accelerometer wireling to make a game that uses the accelerometer as an input.  Depending on the order that I initialize the display and the accelerometer I can either get the display to work with constant -1 accelerometer error readings or I can read the accelerometer effectively without the ability to show anything on the display.  Does anyone know how both of these can be used at once without having one overwrite the other?  Thanks

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