TinyCircuits Forum

General Category => User Projects / Code Examples => Topic started by: dulsi on August 31, 2017, 09:43:05 AM

Title: Viobyte (Pac-Man Clone)
Post by: dulsi on August 31, 2017, 09:43:05 AM
(http://identicalsoftware.com/viobyte/viobyte.png)
Since Asteroids and Space Invaders are already available, I decided to make a Pac-Man clone. It's not quite complete yet. You can eat dots and ghosts can kill you. No power pellets. The tunnel to the other side of the screen doesn't work. Score and lives are not displayed.

Thanks to zet23t for his simulator and jonwingrove for his sprite library.

Viobyte's Description: You are a computer virus trying to steal as much data as possible. The system is defended by the Generic Host Offensive Software Terminators (GHOST).

Code: https://github.com/dulsi/viobyte (https://github.com/dulsi/viobyte)

Simulator used for development: https://github.com/dulsi/tinyscreensim (https://github.com/dulsi/tinyscreensim)
Title: Re: Viobyte (Pac-Man Clone)
Post by: dulsi on November 22, 2017, 10:27:27 AM
I forgot to post that I wrote an article (http://identicalsoftware.com/games/viobyte) describing some of my development of viobyte.
Title: Re: Viobyte (Pac-Man Clone)
Post by: TinyCircuits on November 26, 2017, 05:35:18 PM
Awesome game!  Thanks for making this, look forward to the final version!
Title: Re: Viobyte (Pac-Man Clone)
Post by: dulsi on December 05, 2017, 10:43:39 PM
I assembled the TinyArcade and did a quick port of the Viobyte. Code is not available yet. Speaker makes a noise while it is running. Not sure why. The game works but the TinyArcade doesn't register the diagonal direction very well (or maybe my code is wrong). Without that the game is really hard. I think it may also be running faster than on the tinyscreen video game kit but that can be tweaked easily.
Title: Re: Viobyte (Pac-Man Clone)
Post by: jkahle1 on February 27, 2018, 08:57:27 PM
Any chance of a downloadable version?
Title: Re: Viobyte (Pac-Man Clone)
Post by: dulsi on March 01, 2018, 11:13:41 PM
Any chance of a downloadable version?
The post above has a downloadable version as an attachment. It was my quick and dirty first port. The newest one is attached to this post. I also posted another article explaining the porting process (http://identicalsoftware.com/games/viobyte2).
Title: Re: Viobyte (Pac-Man Clone)
Post by: jkahle1 on March 05, 2018, 07:32:05 PM
NICE!  I like how you made the power pellets into firewalls, so instead of eating the GHOSTs you're merely protected from them.
Title: Re: Viobyte (Pac-Man Clone)
Post by: TinyCircuits on March 13, 2018, 07:47:46 PM
Very cool to see on the Tiny Arcade!  Nice job with the port! 

Ken
Title: Re: Viobyte (Pac-Man Clone)
Post by: dulsi on April 06, 2019, 01:37:45 PM
Someone emailed me asking for the binary so I figured I'd post the latest here. It adds another level map. The map was created with tiled. There is a convert in the source repository to allow you to convert maps into header files that can be added to viobyte.