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Messages - Volcanology

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I've been experimenting with my TinyTV and exploring different ways to customize the display to make it truly unique. I thought it would be fun to start a thread where we can share our creative ideas and projects for customizing our TinyTV displays.

Whether you've added custom decals, created themed backgrounds, or even hacked together additional features like backlighting or interactive elements, I'd love to hear about it!

To kick things off, here are a few ideas I've been playing around with: burrito craft

- Retro-themed background designs to match the nostalgic feel of the TinyTV.
- Incorporating miniature LED lights around the screen for added ambiance during movie nights.
- Building a custom frame or enclosure to give the TinyTV a more polished look and protect it from bumps and scratches.
- Experimenting with different screen filters or overlays to achieve unique visual effects.

Now it's your turn! Share your favorite TinyTV customization projects, tips, and tricks in the comments below. Let's inspire each other to take our TinyTV displays to the next level!

Looking forward to seeing what you all come up with.

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General Discussion / Re: Tinyscreen+ Circles
« on: January 21, 2024, 09:31:52 PM »
Yes, there is a way to draw a circle on the Tinyscreen+ display, which is a color OLED display for the TinyDuino system https://learn.tinycircuits.com/Display/TinyScreen_TinyShield_Tutorial/. You can use the TinyScreen library, which is a library that supports both the OLED screen and the buttons on the board https://github.com/TinyCircuits/TinyCircuits-TinyScreenPlus-ASM2022/blob/master/examples/TinyScreenBasicExample/TinyScreenBasicExample.ino. The library has a function called drawCircle, which can draw a circle with a specified center, radius, and color. Here is an example code that can draw a circle on the Tinyscreen+ display:
geometry dash
#include <Wire.h>
#include <SPI.h>
#include <TinyScreen.h>

//Create a TinyScreen object
TinyScreen display = TinyScreen(TinyScreenPlus);

//Define the center, radius, and color of the circle
int centerX = 48; //The center x coordinate, from 0 to 95
int centerY = 32; //The center y coordinate, from 0 to 63
int radius = 20; //The radius of the circle, from 0 to 31
int color = TS_8b_White; //The color of the circle, using TS library color definitions

void setup() {
//Initialize the display
display.begin();
//Set the display to normal mode
display.setFlip(0);
//Clear the display
display.clearScreen();
//Draw a circle on the display
display.drawCircle(centerX, centerY, radius, color);
}

void loop() {
//Do nothing
}

I hope this helps.

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