Recent Posts

TinyTV & Tiny Video Player / Re: Is it broken?
« Last post by jake52 on November 09, 2021, 06:13:15 AM »
You can see it in action here, just a modification I was contemplating for a pinball machine. Thanks again for your help.
TinyTV & Tiny Video Player / Re: Is it broken?
« Last post by jake52 on November 09, 2021, 05:47:41 AM »
All fixed now, but not sure how. Out of desperation tried uploading various programs and the arcade one brought it to life. After this I no longer needed to go into bootloader mode before the com port would be accessible so at this point I uploaded the video program and everything is working as expected.
Thumby / Accurate usage of the Thumby.Audio.Play function
« Last post by CoolieCoolster on November 08, 2021, 06:15:12 PM »
As I wanted my game, NanoMem, to make use of the Thumby's audio capabilities, when finalizing the function that illuminates the pattern outputs I assigned each output a frequency value that matched forth-octave notes. Unsure what the optimal volume would be, I had left the third field of the function blank so that it would default to the preset of 50%. After asking someone who had received a pre-release unit to test NanoMem for functionality, as they said the audio was very quiet I modified the audio output functions with the values of the third field set to the maximum value defined in the API. When they tried the modified version, however, there was no audio at all; is there another factor I may have missed?
Thumby / Re: Sprite not being completely mirrored?
« Last post by Windows Vista on November 08, 2021, 11:40:46 AM »
That's cool, I was just worried I was missing something basic :D
Thanks for the response!
Thumby / Re: Sprite not being completely mirrored?
« Last post by Jason on November 08, 2021, 10:41:52 AM »
There is an issue with sprite mirroring in the
Code: [Select]
drawSprite(...) function. We are looking into a fix.

For now, you could draw the sprite in an image editor (GIMP, etc), draw one version, mirror it, export from the program, and import both versions into the bitmap Builder. We know this is ugly, but it is a quick fix for now.
Thumby / Sprite not being completely mirrored?
« Last post by Windows Vista on November 06, 2021, 11:57:01 PM »
Please see attached screenshot.  In the screenshot, the two feet of the monster sprite, on the right, aren't mirrored.
I'm trying to mirror this sprite but it's only mirroring most of it. What did I miss or am doing wrong?

# BITMAP: width: 20, height: 27
evilMon_sprite = (0,0,0,128,192,64,200,152,48,32,0,0,16,152,72,76,64,128,0,0,

thumby.display.drawSprite(evilMon_sprite, 25, 0, 20, 27, 1, 0, 0)

Thanks for your time!
TinyTV & Tiny Video Player / Re: Is it broken?
« Last post by lennevia on November 05, 2021, 01:41:31 PM »
Sorry for letting this topic sit for so long. You can try re-uploading the program:

You should see a "Done uploading" message after uploading the program using the Arduino IDE.

Make sure you are making the correct selections in the Tools menu in the IDE, and that you go through the TinyScreen+ tutorial first before the tinytv program tutorial:

Let me know how that goes!

TinyTV & Tiny Video Player / Re: Can't access settings menu & not work remote
« Last post by lennevia on November 04, 2021, 11:18:48 AM »

The settings menu software was updated in April of 2020 (as is noted at the top of the tutorial you linked), so if you ordered a Tiny Video Player kit from us or a distributor before then, you probably do not have the settings menu software. In that case, I would advise re-uploading the program:

If you ordered a kit after April 2020 from us, you should have the settings menu software. I would advise making sure you hold the top right button evenly when you turn the unit off and then on to access the settings menu.

The remote does not directly work with the Tiny Video Player kit. You would need to change the Tiny Video Player mode off, and the TinyTV mode on using the settings menu to be able to use the remote with the device. The remote only works with the TinyTV program because it is intended that the remote should be used with the TinyTV.

If you still cannot get the settings menu working, or if you wish to use the Tiny Video Player kit with lower volume, you can edit the Arduino program after downloading it from the above linked tutorial.


Thumby / Re: IDE on Raspberry Pi in Chrome
« Last post by Jason on November 04, 2021, 10:39:24 AM »
Perhaps not the best practice for syncing the emulator on whichever page users will be using (as in the webpage using fixed-pixel settings versus adjusting on the basis of screen width), but perhaps for the IDE the emulator could be set to be at a fixed-pixel multiplier, depending on the developer's preference in regards to their own screen resolution? So, for instance, there could be options for 5x for 200x360, 10x for 400x720, etc. That way the pixel height and widths would maintain their same ratios to each other across the entire screen, and then if one needs to see how the graphics look at scale, they can either test it on their own device after they are shipped, or, assuming that hopefully the communities grows to the point of having volunteer testers, have others give them feedback on how it functions on an actual device.

The new version sort of does that. Each time you press the zoom in button it scales the emulator by 2x, so if the button is pressed three times you get a zoom of 2 x 2 x 2 = 8x
Thumby / Re: IDE on Raspberry Pi in Chrome
« Last post by Jason on November 04, 2021, 10:37:46 AM »
Got it, thanks! I was just trying to say that is was really small on the Pi and that it didn't look like it does on my Windows PC in Chrome - where it is much larger.


Would you be able to send a screenshot? I need to see how the rest of the page looks scale wise.
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