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Tiny Arcade / Partnumbers
« Last post by hola on March 28, 2017, 01:58:53 PM »
Is it possible to know joystick partnumber?
Where I can get a new one?

Tiny Arcade / Can't add TinyArcade to Arduino; getting a "no protocol" error.
« Last post by Equinox on March 27, 2017, 09:57:32 AM »
When I try to install the Tiny boards in Arduino Board Manager, I get the following error:

Code: [Select]
no protocol: http://files.tinycircuits.com/ArduinoBoards/package_tinycircuits_index.json
Any ideas?
User Projects / Code Examples / Re: Use UBLOX NEO-m8N with TinyDuino?
« Last post by MachAngle on March 26, 2017, 09:17:19 PM »
I had not noticed the baud rate, but re-setting it to 38400 and ALL the others available to me had no effect.  Any other ideas?  How do you wake up a Ublox neo-m8n?  Why would it be different than the TinyGPS?
User Projects / Code Examples / Re: TinyDuino Bubble Level
« Last post by Treverino on March 26, 2017, 12:11:55 PM »
Thank you! I really enjoyed this project.  It was only my second build with my new TinyDuino, and I have not done any programming since I took a course in PASCAL in 1981.  I had to go through and remove the "invisible characters" which were not UNICODE.  They all seemed to be embedded with the spaces in the code.  Then it worked like a charm.
TinyDuino / Tinyscreen+
« Last post by Baxtrax on March 24, 2017, 04:16:09 PM »
I have a question about the tinyscreen+. How long would a tinyscreen+ run on full power with a fully charged Lipo 150mAh battery attached? I also have the same question, but for a fully charged Lipo 500 mAh battery, how long would the tinyscreen+ last? Thank you for reading!
Tiny Arcade / Re: New game and movie converter
« Last post by kuran_kuran on March 24, 2017, 12:35:25 PM »
TinySTG and SuperOteme updated.
SuperOteme source file released.
I updated a screenshot of TinySTG and SuperOteme.

SuperOteme Version 1.02
TinySTG Version 1.01
General Discussion / Re: IMU LSM9DS1 with SD Card logger
« Last post by Grimstone on March 23, 2017, 10:48:42 AM »
I got them to work together, but did not use a standard TinyDuino. I used the Tinyscreen+ which gives 256Kb Flash. The reason was not more memory, but rather I wanted data on display as well as logged. It allowed me to create a clear rubberized softball that tracks all flight data from throws/strikes. If you are stuck from memory size, maybe consider the Tinyscreen+.
Tiny Arcade / Re: New game and movie converter
« Last post by kuran_kuran on March 22, 2017, 07:10:02 PM »
Didn't get a chance to comment on this- great work, we were really impressed with TinySTG at the office. We would like more people to see it and hope to publish it on our main games page- we would like to put SuperOteme up as well, do you plan to publish source code and screenshots?

Please wait a moment as I upload the latest version of SuperOteme and TinySTG and a screen shot on the weekend.
General Discussion / Re: IMU LSM9DS1 with SD Card logger
« Last post by Ben Rose on March 22, 2017, 04:13:04 PM »
Have you checked out SdFat? It may be the 'older lightweight' library you are mentioning, but now it's a bit less lightweight but fully supports FAT32 etc.

You should be able to utilize the 32K flash space fully, what typically causes crashes is too many global variables in the 2K memory. Especially when using an SD card, which often needs a 512 byte buffer.

What may make it much easier is to log the raw 9 axis data rather than the calculated fusion data, if it fits your application- then you can focus on actually logging the data.
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