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Messages - brian2

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1
Thumby / Re: Stock Firmware Please
« on: January 15, 2022, 04:32:56 AM »
Thanks Jason, Yes, I had another look at the IDE and used the  'DOWNLOAD FIRMWARE' option,  that does the trick :)

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Thumby / Stock Firmware Please
« on: January 14, 2022, 06:45:07 AM »
Hi there.
Would it be possible to make the stock firmware available as a UF2 file for recovery purposes at some point?

Thanks.

3
Thumby / Re: 'Mazogs' game scaled for Thumby Screen
« on: January 14, 2022, 06:42:04 AM »
For completeness sake:

https://youtu.be/A14MSnP2yJ8

It's more proof-of-concept than anything, it works but my eyes are not good enough to play it  ;D


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Thumby / Re: 'Mazogs' game scaled for Thumby Screen
« on: October 10, 2021, 06:56:48 AM »
Ok, so I've  got the 'Thumby' version of Mazogs running in the top-left quarter of an Arduboy now, lol. It's tiny but playable... (as I understand it, it will shrink another 25% when transferred to a Thumby 0.42 inch screen though,  woah).

Anyway, porting to Thumby now should just involve switching the SPI calls to I2C, updating the port numbers and probably using a different random generator, but apart from that it should 'just work' in theory.... I'll attempt it, but  only once a) there's some Arduino IDE demo code for Thumby out there (hello world style with button reads) , or b) I've got a thumby. (early bird).

5
Thumby / Re: 'Mazogs' game scaled for Thumby Screen
« on: October 05, 2021, 06:03:28 AM »
Thanks for the feedback! it was mostly proof-of-concept as an idea to see if it would roughly work, which it does. It's a fully runnig Linux demo just now, I'll attach a zip of  the source here since it's so small anyway, even with the graphics development stuff included.

<technical blah blah>
Ideally next step is getting it running on Arduboy properly as a bridge to Thumby since the display controllers and memory-map are so similar, but it's tricky since tricks were required to get the game to work properly on Arduboy, which only has 2.5K RAM to play with, the Thumby version needs to use a screen buffer which the Arduboy version does not, so not sure if the extra 360 bytes RAM is available to play with... will try it anyway I guess. ( Drawing the map tiles at 3x3 is a PITA at byte-scale compared to 4x4.)
</technical blah blah>

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Thumby / 'Mazogs' game scaled for Thumby Screen
« on: October 03, 2021, 05:18:10 AM »
For fun I scaled down the graphics on an Arduboy game I did a while back to see how it would work at 72x40 instead of Arduboy 128x64:

https://www.youtube.com/watch?v=D91GBfW0_5Y

No idea what it will look like on a 0.42 inch screen or how it would play on a tiny D-pad though!

7
Thumby / Re: Thumby Display Controller, Arduino Examples
« on: September 29, 2021, 02:24:03 PM »
Thanks for the link acedent, good code to look through, lib/thumby.py  lists all the I/O pins used.  Seems like it uses I2C rather than SPI too, interesting.

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Thumby / Thumby Display Controller, Arduino Examples
« on: September 29, 2021, 06:37:58 AM »
Hi there.
Thanks for making this section available.
Can you tell me if the Thumby display uses a standard SSD1306 controller, e.g.:

https://www.smart-prototyping.com/0_42-inch-OLED-Bare-Display-72-40-SSD1306

Can you make some example Arduino IDE code available please? Is there a standard library for display writes/button reads?

(I've previously coded for Arduboy and am interested in porting a game with lower resolution).

Thanks,
Brian.

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